As stated, he didn’t intend to announce the game until certain goals were reached in other projects. This news however may well have arrived prematurely with Nomura expressing his displeasure with the games announcement. It was alongside this showing that they announced that this would be the first time that a Kingdom Hearts game would be coming to a Microsoft console, the intent being to port the PS4 game version. This changed on June 10th 2013 when it was officially announced during Sony’s E3 press conference when they showed a teaser alongside the intent to release the game on the upcoming PlayStation 4. The game fell into a rather obscure period of silence where despite all the above, there was no official comment saying that Kingdom Hearts III was actively (or even passively) being developed. It was also announced that Kingdom Hearts 3DS (Dream Drop Distance), which released in 2013 would be tying into Kingdom Hearts III, announcing that the game would not only tie in its story but also it’s gameplay mechanics. Speaking at a “Square Enix Presents” interview in 2013, the series producer Shinji Hashimoto said “So at E3 this year we announced Kingdom Hearts III and Final Fantasy XV”, “Both have Tetsuya Nomura as their director, so we can’t create these two big games at the same time”,”It’s a difficult job, as we want each game to be perfect in terms of quality.” However, at this time Final Fantasy XV (which was FF Vs XIII at the time) was (and may still be) a main concern for Nomura, likely consuming much of his time which is a contributing factor to the long gestation period for Kingdom Hearts III. Addressing the issue of releasing it, Nomura stated that they had various ideas, but were not at a point where they can reveal something. With Kingdom Hearts normally being developed by Square Enix’s Product Development Division 1 team (who previously developed Birth by Sleep and Dream Drop Distance as well as having worked on the HD1.5 Remix), Kingdom Hearts III is being handled by the Osaka based 1st production department of Square Enix.įollowing the successful launch of Kingdom Hearts II Final Mix, a Japanese exclusive re-release of Kingdom Hearts II that launched on March 29th of 2007 on the PlayStation 2, Tetsuya Nomura was approached by Disney who voiced their interests in having a sequel. As is the case with many of Square Enix’s titles, the development process of Kingdom Hearts III is strange and sometimes goes quiet for long periods of time, but despite this there are still some note worthy pieces of information worth covering.
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